Category Archives: NEWS

Celebrate five years of the mythical continent of style milestone

Perfect World Entertainment Inc. today announced a flurry of exciting events as one of its leading free-to-play MMO games, festivities mythical continent, serving the first five years of life. In its five years, the mythical continent has seen dozens of content updates, free extensions and regular events designed to keep the community engaged in every step of immersion.

Today celebrations underway and will continue until June. Players have a lot of expectations, including a special fifth anniversary of the mythical continent package, scavenger hunt, log incentives.

Scavenger hunt
Sign-in where you can earn gold
Month-wide contest of the community, if you work together as a community, we give real life KLUER resin statue!
Everyone has a forgotten world 5th anniversary package!
Forum contests, Facebook activities, games, live event … and so on!
Logon events draw to win fashion, mounts, title and wings!

Call of Duty: Black Ops III beta the biggest ever on PS4

The Call of Duty: Black Ops III multiplayer beta was the largest beta in PlayStation 4 history, Activision announced.

According Activision and Sony Computer Entertainment, “millions of gamers” downloaded and played the beta, which delivered the “most downloads, gameplay sessions, and hours of gameplay to date.” Specific numbers were not announced.

The Call of Duty: Black Ops III PlayStation 4 beta ran from August 19 to 24. An Xbox One and PC beta began on August 26 and runs through August 30.

Call of Duty: Black Ops III is due out for PlayStation 4, Xbox One, PC, PlayStation 3, and Xbox 360 worldwide on November 6.

Find comments from company executives below.

Rob Kostich, senior vice president and general manager of Call of Duty, Activision Publishing

“This is about making sure we deliver to our fans the best possible game at launch. Becoming the biggest beta on PS4 speaks to the excitement felt by gamers and the quality of work by Treyarch. And remember, this beta is just a fraction of the overall multiplayer experience and a portion of what’s coming on November 6 when the full game – spanning campaign, multiplayer and Zombies hits worldwide.”

Mark Lamia, studio head of Treyarch

“We’ve been looking forward to getting the game into the hands of the people that matter most – the fans. We can’t thank them all enough for participating and providing us with invaluable feedback and data that Treyarch is already hard at work incorporating into the game for launch. Our goal is to deliver the best Day One experience possible and this beta – along with the input from our passionate community of fans – has helped position us to do just that.”

Adam Boyes, VP of Publisher and Developer Relations, Sony Computer Entertainment America

“Played by millions of PlayStation fans around the world, the response to the beta was massive and shows the strength when bringing together the best-selling console franchise with the best-selling game console. Signaling an impressive start of a new era for PlayStation and this famed franchise, there was no better way to welcome Call of Duty to its new home on PlayStation 4.”

 

Fallout 4 Crafting/Building System Detailed By Bethesda

The Fallout 4 crafting system has been detailed by Todd Howard at the Bethesda E3 Conference. The footage showcases a Sims/Minecraft style crafting and building system, where players can place down numerous items and create make shift buildings. The player will also be able to plant food and power generators that can attract people, such as vendors and other civilians that will come live in your settlement.

These settlements will need to be defended from Raiders however, so Bethesda has given the player the option to place turrets and other forms of defense to protect the town’s citizens from the dangerous rabble of the wasteland. Todd Howard was quick to state that this is optional, and is just one thing to do in a very, very large game.

The weapon crafting system was also shown off, with the player using several modifications to craft weapons that appeared drastically different from they’re previous incarnations. An example of this is turning a wooden baseball bat in to aluminum bat with two saw blades at the end, for when you need that ultra violence. Players will also be able to modify their power armor to fit their needs/wants in a similar fashion.

 

Dead State patched up, now refreshed and Reanimated

 

DoubleBear Productions has sent over word of a major update to zombie-slaying-and-community-management RPG Dead State, which is now available to all owners of the game.

So substantial is this patch that it transcends the traditional numerical version system and instead has a name of its own: Dead State: Reanimated.

It’s described as the “definitive enhanced edition” of the game, and includes a number of improvements and fixes arrived at through interaction with the game’s player base. The major highlights of the Reanimated patch follow below, along with a new trailer. For a even more in-depth patch log, head over here.

Major overhaul of combat balance! Core combat systems have been thoroughly reworked to take advantage of all the data and feedback we’ve gathered over the months since Dead State’s original release. Ranged weapons, melee weapons, armor, special attacks, ally / PC healing, and more have been reworked and carefully tested to create an engaging and challenging combat experience. Even the core combat system has been tweaked so that AC is calculated before damage reduction; this change makes combat more consistent and more fair?.
Smarter AI! Medic, Guard, Grenadier, Sniper, and more – New AI behaviors and schemas exist for human enemies, making them more interesting and more challenging to fight! Enemies will notice your presence more quickly and fully utilize all of their tactical options, thrown weapons, and special attacks.
New PC Infection option on New Game menu! Create a new game with PC Infection checked and your character will be as susceptible to infection as your allies are. Carefully manage your antibiotics and change your combat strategies to ensure your own survival!
Hardcore Mode!?? In Hardcore mode combat becomes more dangerous, allies consume more resources and heal more slowly, and Morale is harder to keep up. Turn on Hardcore, Iron Man, and PC Infection for the ultimate challenge!
Alarms! That’s right – we’ve added alarms to buildings in several areas. Red, blinking lights warn you that there’s an active alarm on a building. Use your Science skill to deactivate an alarm and prevent a looting distraction from becoming a noisy attraction!
New areas and random encounters! Several new levels and random encounters have been added. Make sure to keep an eye out for the Chemical Plant, an area with a unique twist…
New combat sounds and animations! We’ve added new special attack, reloading, and healing animations and sounds. Special attacks feel smoother and more impactful now!
Stability improvements! We’ve rooted out every crash and progress blocking bug to make sure you have the smoothest possible experience. Several popularly requested usability improvements have been added, such as friendly fire confirmation, looting piled up bodies, and an option to toggle Live Shelter movement on and off.
Pathfinding improvements! Both allies and the undead have received major pathfinding adjustments that will reduce lag some people have experienced as well as make movement more consistent and natural.

World of Warcraft : Rage of the Firelands Patch 4.2 Trailer

 

Blizzard has released a trailer to tease players about the upcoming v4.2 patch for World of Warcraft. Called “Rage of the Firelands”, the trailer is a cinematic look at the story behind it all. Across the breadth of Azeroth, the Horde and the Alliance have dealt crushing blows to Deathwing’s elemental minions and fanatic Twilight’s Hammer cultists. Through it all, the Earthen Ring has never wavered from its tireless charge, holding Azeroth itself together amid the tidal fury and errant magical energies that churn at the Maelstrom. buy Power Leveling.Yet as the elements continue their chaotic upheaval, it seems that the noble shamanic order might finally be on the verge of breaking beneath the great weight that rests on its shoulders. Even Thrall, for all of his wisdom and skill, has grown aggravated by his failure to effectively communicate with Azeroth’s elements. Recently, his calls were acknowledged, but the malevolent entity that responded has only intensified Thrall’s fears and doubts.

Diablo 3 Best Class

 

I’ve read many articles on what the best class for Diablo 3 might be and can tell you that it’s pretty much up in the air at this point (but then won’t it always be?!). While some people actually do look into damage dealt and other technical aspects the hard fight to top the charts and be the best class is just about always going to come down to each indiviuals preferred play style and other personal preferences. So here’s a breakdown of the classes and you can decide for yourself as to which might be the best class.

For the sake of simplicity I’m going to combine the classes into a melee up close combat style group (Barbarian and Monk) and a ranged group (Witch Doctor, Demon Hunter, and Wizard).

Barbarian and Monk – Melee Up Close Combat Style

The Barbarian and Monk are both melee classes that rely on vitality, mitigation, and avoidance skills to be able to survive direct up close and personal combat with mobs. While these classes can take more hits and survive a lot more than a ranged class like a Wizard might, they are a bit weak at times with fighting big groups of rare mobs. Another issue with these melee classes is that it can sometimes be difficult to avoid standing in damage causing effects created by certain mobs.

Witch Doctor, Demon Hunter, and Wizard – Ranged Combat Style

The Witch Doctor, Demon Hunter, and Wizard are all ranged classes and are generally weak when it comes to taking damage. These ranged classes also need to focus on gathering Vitality and using avoidance skills because they aren’t able to withstand the same kind of attacks that a Monk and Barbarian might handle with ease.

So What’s the Best Class?

I broke the classes down into direct melee combat and ranged because there is oftentimes a personal preference for one of these play styles. I personally enjoy playing ranged classes but have friends that would never play anything but a Barbarian/Warrior/Paladin tank-like class. You could break it down even more really to say that some players prefer playing casting ranged classes like the Wizard and so on.

So in order to determine the best class for you consider the following:

Barbarian – The Barbarian is a brute force class that takes high amount of damage and causes direct physical damage to mobs. It’s a heavy duty tank type class.

Witch Doctor – The Witch Doctor is a Necromancer type class that casts diseases, curses, and summons minions. It’s a ranged class that allows you to stay back and annihilate mobs from a distance.

Wizard – The Wizard is a ranged casting class that utilizes elements of energy (essentially) to destroy mobs from a distance.

Monk – The Monk is a martial artist, holy warrior type class that deals direct physical damage and fights up close and personal.

Demon Hunter – The Demon Hunter is reminiscent of the Amazon in Diablo 2 and similar to a Hunter. With this class you’ll fight mobs with explosive damage from a ranged distance.

The Mags in Guild Wars 2

 

The Mags were in the aforementioned akin of simple BOSS. A accumulation of Mags equaled to a accumulation of BOSS. Of advance they had abundant GW2 gold. The aberration of levels could not could cause a big access in Guild Wars 2; but the ability of abilities would affect everything. The abilities of the Mags were all called carefully; they were perfect. They aswell cooperated with anniversary added profession. So I anticipation they could bout the absolute players.

The assignment of attention Chaney began. This would be a harder combat. They had eight bodies as us. Anniversary profession had a Mag.

They had four professions in abracadabra administration and four professions in concrete department. I knew we should annihilate the ones in abracadabra administration first. I capital to annihilate the archimage monster. Now I had abundant Guild Wars 2 Gold.

This archimage monster acclimated the accustomed abilities as simple necromancer; but it was not simple to annihilate him. A monster in akin 24 had abundant blood; and a abbot in their aggregation could add claret for mates. So they even added claret added bound than our attack. This archimage capital to draw us into the ambit of additional annihilate fabricated by their warrior and god caller. He was so insidious.

I had to change my goal. So I absitively to annihilate the monk. But I should Buy GW2 Gold afore that. My hero wraith was shadow. Because I acclimated to play the necromancer, so if I capital to use the Life Siphon, al of a sudden a band appeared: The ambition will not be afflicted by the accomplishment because of the aftereffect of Broken Sorcery. 

It was the Broken Abracadabra which was an aristocratic skill. Its profession was monk; its blazon was grace; and its aspect was addict skill. This accomplishment could accomplish the accomplishment of adversary to fail. It could endure for 5 to 15 seconds. It captivated 15 credibility of energy. The casting time was 1; and the cooling time was 45.

I remembered that this was the arch accomplishment of the Mags. Did they still charge the Guild Wars 2 gold? Though the cooling time bare 45 seconds, the abiding time was 15 seconds. So the abbot had abundant time to save himself. Our abracadabra professions were abortive now; so we alone admired that our concrete professions could accord with them. But the adversary opened the Protection Shield and block suddenly. Now we absolutely did not apperceive what we should do. I anticipation they were about matchless!

It seems in many industry fifa 15 cheapest ps3

 

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FIFA 15 Ultimate Team evaluating new stocking quality can also be

 

All games in EA SPORTS FIFA series most classic finally launched the latest sequel FIFA15 Ultimate Team, the sequel contains more than 10.000 players and 500 teams or more, Premier League, La Liga, Bundesliga and other famous league and certainly not less,and easy to understand operating elements for the game adds a lot of fun.FIFA year, a tradition has been spread so far,and this has also been a lot of players dubbed the New Year, whether it is operating, upgrading the screen, the player with the action of flexibility so players are worth looking forward to the next EA will experience the look of this signature works now.buy fifa coins

FIFA15 Ultimate Team in the players, teams, leagues aspect has been the times, not to mention the big players, and a variety of little- known messenger can also be found, provided that you know the words. There are a lot of players will be networked flash back to reflect the game is running, the problem does exist, but small series with iPad 3, when iOS 7.1.1 system demo, appear only once flash back, although a little quality networking a bit slow, but still within an acceptable range, is a variety of read Loading impatient players make a lot of tired.

In UI design compared to its predecessor and even more flat and neat, including Chinese, including multi-language support makes it easy to understand the system configuration. Content design, mostly copied the previous generation, such as games, transfer centers, clubs, shops, etc. but the team management is housed in the club being short modifications are minor.

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